Build Log |
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Command Lines |
Creating temporary file "c:\q2src\chaingun\DebugAxp\RSP00000333002144.rsp" with contents [ /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "C_ONLY" /D "_VC80_UPGRADE=0x0600" /D "_WINDLL" /FD /EHsc /MTd /Fp".\DebugAxp/game.pch" /Fo".\DebugAxp/" /Fd".\DebugAxp/" /W3 /c /Zi /TC /QA21164 /MTd .\p_client.c ] Creating command line "cl.exe @c:\q2src\chaingun\DebugAxp\RSP00000333002144.rsp /nologo /errorReport:prompt" Creating temporary file "c:\q2src\chaingun\DebugAxp\RSP00000433002144.rsp" with contents [ /OUT:"..\DebugAxp/gameaxp.dll" /INCREMENTAL /DLL /MANIFEST /MANIFESTFILE:".\DebugAxp\gameaxp.dll.intermediate.manifest" /DEF:".\game.def" /DEBUG /PDB:".\..\DebugAxp/gameaxp.pdb" /SUBSYSTEM:WINDOWS /BASE:"0x20000000" /IMPLIB:".\..\DebugAxp/gameaxp.lib" kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ".\DebugAxp\g_ai.obj" ".\DebugAxp\g_chase.obj" ".\DebugAxp\g_cmds.obj" ".\DebugAxp\g_combat.obj" ".\DebugAxp\g_func.obj" ".\DebugAxp\g_items.obj" ".\DebugAxp\g_main.obj" ".\DebugAxp\g_misc.obj" ".\DebugAxp\g_monster.obj" ".\DebugAxp\g_phys.obj" ".\DebugAxp\g_save.obj" ".\DebugAxp\g_spawn.obj" ".\DebugAxp\g_svcmds.obj" ".\DebugAxp\g_target.obj" ".\DebugAxp\g_trigger.obj" ".\DebugAxp\g_turret.obj" ".\DebugAxp\g_utils.obj" ".\DebugAxp\g_weapon.obj" ".\DebugAxp\m_actor.obj" ".\DebugAxp\m_berserk.obj" ".\DebugAxp\m_boss2.obj" ".\DebugAxp\m_boss3.obj" ".\DebugAxp\m_boss31.obj" ".\DebugAxp\m_boss32.obj" ".\DebugAxp\m_brain.obj" ".\DebugAxp\m_chick.obj" ".\DebugAxp\m_flash.obj" ".\DebugAxp\m_flipper.obj" ".\DebugAxp\m_float.obj" ".\DebugAxp\m_flyer.obj" ".\DebugAxp\m_gladiator.obj" ".\DebugAxp\m_gunner.obj" ".\DebugAxp\m_hover.obj" ".\DebugAxp\m_infantry.obj" ".\DebugAxp\m_insane.obj" ".\DebugAxp\m_medic.obj" ".\DebugAxp\m_move.obj" ".\DebugAxp\m_mutant.obj" ".\DebugAxp\m_parasite.obj" ".\DebugAxp\m_soldier.obj" ".\DebugAxp\m_supertank.obj" ".\DebugAxp\m_tank.obj" ".\DebugAxp\p_client.obj" ".\DebugAxp\p_hud.obj" ".\DebugAxp\p_trail.obj" ".\DebugAxp\p_view.obj" ".\DebugAxp\p_weapon.obj" ".\DebugAxp\q_shared.obj" ".\DebugAxp\gameaxp.dll.embed.manifest.res" ] Creating command line "link.exe @c:\q2src\chaingun\DebugAxp\RSP00000433002144.rsp /NOLOGO /ERRORREPORT:PROMPT" Creating temporary file "c:\q2src\chaingun\DebugAxp\RSP00000533002144.rsp" with contents [ /out:.\DebugAxp\gameaxp.dll.embed.manifest /notify_update /manifest .\DebugAxp\gameaxp.dll.intermediate.manifest ] Creating command line "mt.exe @c:\q2src\chaingun\DebugAxp\RSP00000533002144.rsp /nologo" Creating temporary file "c:\q2src\chaingun\DebugAxp\BAT00000633002144.bat" with contents [ @echo Manifest resource last updated at %TIME% on %DATE% > .\DebugAxp\mt.dep ] Creating command line "c:\q2src\chaingun\DebugAxp\BAT00000633002144.bat" |
Output Window |
Compiling... cl : Command line warning D9002 : ignoring unknown option '/QA21164' p_client.c .\p_client.c(1370) : warning C4996: 'strcpy' was declared deprecated C:\Program Files\Microsoft Visual Studio 8\VC\include\string.h(73) : see declaration of 'strcpy' Message: 'This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.' .\p_client.c(1375) : warning C4996: 'strncpy' was declared deprecated C:\Program Files\Microsoft Visual Studio 8\VC\include\string.h(156) : see declaration of 'strncpy' Message: 'This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.' .\p_client.c(1415) : warning C4996: 'strncpy' was declared deprecated C:\Program Files\Microsoft Visual Studio 8\VC\include\string.h(156) : see declaration of 'strncpy' Message: 'This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.' Linking... Embedding manifest... |
Results |
Build log was saved at "file://c:\q2src\chaingun\DebugAxp\BuildLog.htm" game - 0 error(s), 4 warning(s) |